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Three Ways Projects End

Three web projects from the 2000s, three different ways they stopped.

The Logic Museum — Switching Tracks

logicmuseum.com | 2006–2011 | Edward Buckner

A single person translating medieval philosophy from Latin. Aquinas, Ockham, Buridan, Abelard, Boethius — parallel Latin-English texts with navigation between sections and links to 14th-century manuscripts.

The site froze in May 2011. Not because the author disappeared — he kept working, just on something else. His blog Beyond Necessity ran from 2011 to January 2017: 308 posts in 2011 alone, analytical philosophy, medieval logic, arguments with other philosophers about Plantinga and Kripke.

Then silence.

This is switching interest. From 2006 to 2011: meticulous translation work. From 2011 to 2017: live philosophical debate. The site didn't die, it finished one phase while the author moved to another.

In 2008 he wrote: "I prefer source material available to everyone on the net, but reputations are built on paper, at the moment." He chose the internet. The project stopped developing but the work stayed online — the only complete parallel Latin-English Summa Theologiae on the internet.


BASE NECTARIS / TG-16.com — Running Out of Steam

nectaris.tg-16.com | tg-16.com | 2002–2012 | seabloon

Two connected fan sites by one person. BASE NECTARIS documented the Nectaris/Military Madness game series (1989–2010, 11 platforms). TG-16.com archived everything about the TurboGrafx-16 console: full scans of TurboPlay, TurboForce, DuoWorld magazines (1990–1993), reviews, homebrew games, searchable database.

The author called his own site "a stagnant and unfinished pile of trash" in 2004 and said "if it weren't for your contributions, there would be little, if any, motivation to keep this site running."

Timeline of promises:

None of it happened. Last update: October 12, 2012.

This is classic fan burnout. Ten years of meticulous work — scanning magazines, writing FAQs, building databases. An ever-growing list of unfinished tasks. Gradual slowdown from 2004 excitement to 2012 silence.

The scale of work is impressive: the only complete TurboPlay Magazine archive on the internet, exhaustive documentation of a "dead" console that lost to Sega and Nintendo. But the author knew from the start: "Jesus friggin' Christ it takes a lot of time and energy to update these sites."

The sites are still online. Everything is accessible. The author is gone.


Komar.org — Graceful Exit

komar.org | 1999–2014 | Alek "Griswold" Komarnitsky

Interactive Christmas lights and Halloween decorations controlled by anyone on the internet. 20,000+ lights, giant inflatables (15-foot Santa, Hulk, Homer Simpson), three live webcams. The project raised $83,000 for celiac disease research.

This is anti-abandonment — a rare example of a project that was consciously and honorably completed after 15 years of work.

December 4, 2014: public announcement. "It's been a fun run providing smiles and joy to millions of Internet surfers, but Alek 'Griswold' is hanging up his Santa Hat!"

Halloween 2014 was the last season. Christmas 2014 was the last season. Denver Post ran a front-page story. Hundreds of heartwarming messages from people around the world. Then he sold all the equipment on Craigslist "to prevent me from being tempted to set it up again."

15 years of work:

And a confession: from 2002 to 2004, the "controllable lights" were a simulation — he manually switched them himself because the technology wasn't ready yet. "Hilarious stories. I had to come clean when it got outa hand."

Not burnout. Not switching. Completion. The project reached its goal: millions of smiles, $83,000 for charity, 15 years of tradition for families worldwide. Time to retire.

The opposite of The Logic Museum (switching) and BASE NECTARIS (burnout).


Three Patterns

Projects don't just get abandoned. They:

All three sites are still online. Only one was finished.